Mobile technology has become the one-stop solution for our daily needs. Be it banking or grocery shopping, mobile applications have made us both independent and dependent. Independent because of the mobility they have provided us in going about our business, dependent because of the reliability they have created in us. Consumer satisfaction plays high stakes in the industry, thus necessitating the importance of high-end mobile applications.
However, there are certain myths surrounding Mobile Application Testing and its approach.
Myth 1: Running the app on a single device is fine
In general, it is believed that it is fine to run an app on a single device. On the contrary, it is important to run the app on different devices since this will bring out the hidden loopholes to the fore. Needless to say, it is very important to get bugs identified that will only be surfaced on other devices. It is important to curtail the damage at this stage so that the loopholes are not left to be investigated at the end of the development process.
Myth 2: Looks are far more important than features
It is generally believed that the first look matters, which is why visual and user acceptance testing is important. However, it is not the be all and the end all. It would be wrong to focus on just the designing and the visual aspect of the application. Features are equally important, especially the workflows that enable the smooth functioning of the application.
Myth 3: Exploratory testing is all you need
Exploratory testing may find important bugs in the initial stages, but it is not sufficient. Exploratory testing works best in combination with the tester’s experience, his familiarity with the application, behaviour of the target user, and a variety of test methods. However, depending completely on the exploratory methods means some key bugs may have been overlooked. Therefore, it is important to match the exploratory method with a set of pre-defined scripted tests that ensure the most important application feature sets and workflows are functioning as per requirement.
Myth 4: It is easy to have in-house testing infrastructure and manage devices
It has to be understood that maintaining an in-house infrastructure that is current and reliable is complicated. Also, managing a fleet of devices is not easy. Ending up spending a lot of developer time and money to create something that does not meet the requirement is a common mistake. This leads to wastage of precious resources that could have been used elsewhere. Device management takes a lot of time and money because devices need constant monitoring and supervision.
Myth 5: Code coverage is the ultimate measure of quality
Code coverage is the best way to track metrics. However, it is even more important to track and ensure that the key features of your application and the common workflows have tests associated with them. It has often been observed that a combination of automated testing, exploratory testing and beta testing will yield better and faster results than just focussing on the code coverage.
Resource by QualiTest Group
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